Sunday, April 5, 2015

Things to be posted soon!!!!!!!

Big THINGS are going to be posted soon!!!!!!!!!!!!!!!!!!

 I will be posting my documentation for my completed Arduino + USB Host Shield + Bluetooth Dongle + PS3 controller with a Crust Crawler SG6 Robotics arm project soon, and how to sweep two servos simultaneously  on the Arduino. I just need to find time!

Thursday, May 29, 2014

Vocab#3

Rhythm: A strong repeated pattern of movement

Directional Movement: Movement to a direction
Proportion / Scale: The Ratio Of The Length

Balance: even distribution of weight

Unity: Joined as a whole
'In Unity' by Synthia St. James
Harmony: Everything moves as one
Contrast: Light vs dark

Emphasis (Focal Point / Center of interest): The first thing that catches people view.

Light Saber Done and Rendered




Tuesday, May 27, 2014

Vocab #4


Displacement Mapping: Alternative mapping technique where you use a texture or height map to cause an effect to where the geometric points are displaced.


Bump Mapping: A mapping technique where one adjusts the textures to simulate bumps and wrinkles on the surface of the object.

3D Rendering: the computer process of automatically converting 3D wire frame models into 2D wire frame models with 3D photo realistic effects or non-photo realistic effects.


Alpha Channel: The process of combining and image with a background to give the effect of partial or full transparency.


NURBS vs. Polygons: Nurbs are models more used for flexibility and precision purposes, being more technical along with the work. Polygons are a more basic and require less surface work in order to model.


Tiling: The process of subdividing a computer graphics image by a regular grid in image space to show difference in space in the scene.


Skinning: To create a new interface on a graphical interface through combining the inner layer with the outer skin.


Aperture: A portion of memory physical address space which is persistently associated with a peripheral device or a memory unit.


Shutter Speed (Photography?): The length of time a camera's shutter is open while taking a photograph.


Focal length: Measure of an optical system for how strongly the system converges or diverges light.


Dolly: A piece of equipment designed to create smooth camera movements.


Pan: To move a camera around the specified object or a technique to change viewpoints on an object.


Roll Aspect Ratio: And objects ratio to its perspective width and height.

Vocab #2





Line- A long, narrow mark or band

Shape- The form of an object or its external boundary, as opposed to other properties such as color, texture, material composition.
Form/ Volume- A shape, visual appearance, constitution or configuration of an object/ quantity of a three-dimensional space enclosed by some closed boundary.
Color- The visual perceptual property corresponding humans to the categories called red, blue, yellow, green and others.
Value/Tone- The degree of lightness or darkness in an area.
Texture- Perceived surface quality of a work of art. Element of two-dimensional and three-dimensional design and is distinguished through its physical and visual properties.
Space- Boundless three-dimensional extent in which objects and events have relative position and direction.
Perspective- The art of drawing something on a two-dimensional surface so as to give the right impression of their height, width, depth, and position in relation to each other when viewed from a particular point.



3 Point Lightining